Depth Of Extinction Download

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Depth of Extinction MacOSX Game Free Download Depth of Extinction: In a violent and flooded future world, rumors of killing machines spread everywhere. As a series of factions emerge, fighting fiercely for power, you become the sole defender of humanity’s last functioning government. In a flooded future world, killer machines are plotting mankind's demise. As the sole defender of humanity's last government, only you can create the ultimate squad and save humanity in this turn based, tactical RPG with roguelike elements.

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Aerosols

Extinction
Optical Depth by Aerosols in 2012, India Centered
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Title

Optical Depth by Aerosols in 2012, India Centered

Description

Model name

GFDL high resolution AM3.1 model

Scientist(s)

Paul Ginoux

Date Created

December 2012

Visualization personnel

Realisation: Paul Ginoux (NOAA GFDL); Graphical Program: Arlindo da Silva (NASA GSFC); Animation: Paidemwoyo Munhutu (NOAA GFDL & DRC); Blue Marble from NASA Visible Earth.

Files

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Extinction Optical Depth by Aerosols in 2012, East Asia and Australia + AM3 Dust Burden from West Africa

This animation is tagging sources of dust from all countries of West Africa. Its use is to determine at any given point the origin of dust. It was originally developed…
Details

Title

Extinction Optical Depth by Aerosols in 2012, East Asia and Australia + AM3 Dust Burden from West Africa

Description

This animation is tagging sources of dust from all countries of West Africa. Its use is to determine at any given point the origin of dust. It was originally developed to find the origin of dust at Barbados and Cayenne, as well as in the Negev (Israel). For validation, istopic ratios of Sr and Nd can be estimated (knowing their values in each sources) and compared with observations at the receptor site

Model name

GFDL high resolution AM3.1 model

Scientist(s)

Paul Ginoux

Date Created

December 2012

Visualization personnel

Realisation: Paul Ginoux (NOAA GFDL); Graphical Program: Arlindo da Silva (NASA GSFC); Animation: Paidemwoyo Munhutu (NOAA GFDL & DRC); Blue Marble from NASA Visible Earth.

Files

MPEG
Animation of Aerosol Optical Depth for June-July-August 2012 simulated with the NOAA GFDL Atmospheric Model.

This animation shows the evolution of aerosol optical depth from June to December 2012, using the GFDL climate model CM3 driven by re-analysis winds.
Details

Title

Extinction Optical Depth by Aerosols in 2012 – Last 2 weeks of October 2012

Description

This animation shows the evolution of aerosol optical depth from June to December 2012, using the GFDL climate model CM3 driven by re-analysis winds. The main features are the biomass burning emissions in the tropics which produce large amounts of carbonaceous aerosols (shown in green) during the dry season. The cyclonic depression in the southern ocean generates sea-salt emissions (shown in blue). Dust plumes from Sahara (shown in red) are transported to the Caribbean in the Sahara Air Layer above the boundary layer. Also apparent are dust plumes from the Atacama desert (Peru), the Altiplano (Bolivia), and Patagonia (Argentina). Sulfate (shown in grey) from industries (mostly smelters) is apparent along the Pacific coast and South Africa.

Model name

GFDL high resolution AM3.1 model

Scientist(s)

Paul Ginoux

Date Created

December 2014

Visualization personnel

Realisation: Paul Ginoux (NOAA GFDL); Graphical Program: Arlindo da Silva (NASA GSFC); Animation: Paidemwoyo Munhutu (NOAA GFDL & DRC); Blue Marble from NASA Visible Earth.

Files

MPEG
Extinction Optical Depth by Aerosols in 2012

Depth Of Extinction Review

Extinction optical depth of aerosols in the visible simulated by GFDL high resolution model for the year 2012. Each aerosol type has its own color varying from black and transparent to white and opaque as …
Details

Title

Extinction Optical Depth by Aerosols in 2012 – Last 2 weeks of October 2012

Description

Extinction optical depth of aerosols in the visible simulated by GFDL high resolution model for the year 2012. Each aerosol type has its own color varying from black and transparent to white and opaque as the value of extinction increases: sulfate (grey), dust (red), seasalt (blue), and carbonaceous aerosols (green). The model is run with wind components nudged towards NCEP re-analysis, and with a ~50 km resolution. Sulfate is produced from oxidation of sulfur dioxide, which is emitted mostly from fossil fuel burning, such that major plumes of sulfate are observed in East and South-East Asia, and from Europe and the United States. Carbonaceous aerosols are emitted from fires, including savannah fires in the tropics. Large plumes of carbonaceous aerosols from Africa and South America are apparent during dry season. Sea-salt aerosols are produced by the action of wind on the ocean. The strongest winds in the southern Ocean produce all year long high extinction optical depth by sea-salt. Other oceanic regions emit sea-salt, but to a lesser extend. Dust is emitted from dry soils rich in alluvium when surface winds are strong enough. Such conditions are met in the arid and semi-arid regions of the world, and dust events can be observed from nearly all continents: Africa, Asia, Australia, North and South Americas.

Model name

GFDL high resolution AM3.1 model

Scientist(s)

Paul Ginoux

Date Created

December 2012

Visualization personnel

Realisation: Paul Ginoux (NOAA GFDL); Graphical Program: Arlindo da Silva (NASA GSFC); Animation: Paidemwoyo Munhutu (NOAA GFDL & DRC); Blue Marble from NASA Visible Earth.

Files

MPEG
Extinction Optical Depth by Aerosols in 2012 – Last 2 weeks of October 2012
Depth of extinction download free

Dust is emitted from natural and anthropogenic sources, with a nice example of anthropogenic dust event over US generated from crop fields…
Details

Title

Extinction Optical Depth by Aerosols in 2012 – Last 2 weeks of October 2012

Description

Dust is emitted from natural and anthropogenic sources, with a nice example of anthropogenic dust event over US generated from crop fields in Western Nebraska on October 18 and reaching the East coast on October 20, 2012. And one week later (near the end of the movie) Hurricane Sandy is generating large amount of sea salt along the East coast of the US.

Model name

GFDL high resolution AM3.1 model

Scientist(s)

Paul Ginoux

Date Created

December 2012

Visualization personnel

Realisation: Paul Ginoux (NOAA GFDL); Graphical Program: Arlindo da Silva (NASA GSFC); Animation: Paidemwoyo Munhutu (NOAA GFDL & DRC); Blue Marble from NASA Visible Earth.

Files

MPEG
Visualization details


Depth of Extinction
Definitive Edition v.52.11.3 [GOG] [Linux Native]

Depth Of Extinction Steam


System requirements :
OS: 16.04, 18.04 or newer, 64 bit support only
Processor: x86-64-compatible 1.4GHz or faster processor
Memory: 2 GB RAM
Graphics: Modern 3D graphics card with at least 256MB of addressable memory
Storage: 500 MB available space
Description :
In a world rife with violence, rumors of killer machines have spread far and wide. As a number of factions emerge – violently vying for power – you become the sole defender of humanity’s last standing government. Only you can create the ultimate squad and save humanity!
Explore a deep storyline with random encounters as you traverse an underwater world. With just yourself and your soldiers facing an unknown enemy, gear up and prepare to engage in combat at any any given moment – uncovering the deep storyline one battle at a time. Choose from 10 different classes, each with their own unique skill set, and give your soldiers a choice of more than 150 different weapons and armor to strike back at the enemy.
A word of warning, though: Depth of Extinction is not forgiving – and death is permanent.
Gather your troops and take part in intense turn-based tactical battles on humankind’s last stand against the unknown!
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